THE LOBBY: LEVEL OBSERVED WITHIN THE BACKROOMS, ONE WANDERERS FREQUENTLY NO-CLIP INTO FIRST. BECAUSE OF THIS, THE LOBBY IS OFTEN LABELLED AS THE ZEROTH LEVEL AND ACTS AS AN REFERENTIAL POINT FOR THE BACKROOMS.
LEVEL STRUCTURE RESEMBLES THE BACK INTERIOR OF A TRADE CENTER LOCATED ON THE BRIGHT STAGE. DESIGN OF EACH ROOM IS OBSERVED TO BE UNIFORM THROUGHOUT, CONSISTING OF BEIGE-YELLOW WALLPAPER, DAMP CARPET FLOORING, AND FLUORESCENT LIGHTS.
A CONSTANT BUZZING NOISE CAN BE HEARD THROUGHOUT THE LEVEL. THOUGH THIS NOISE COULD BE ATTRIBUTED TO THE FLUORESCENT LIGHTS, THE SOUND IS SIGNIFICANTLY LOUDER THAN IS USUAL, HAD IT BEEN GENERATED BY THE LIGHTS. AS OF NOW, THE SOURCE OF THIS HUM REMAINS UNKNOWN.
THOUGH A DAMPNESS OF THE CARPET IS DETECTED, THE LIQUID CAUSING IT REMAINS UNKNOWN. SINCE THE LIQUID COULD CONTAIN HARMFUL PROPERTIES IF INGESTED, CONSUMPTION OF THE CARPET'S LIQUID SHOULD NOT BE ATTEMPTED. THE ONLY PROPERTY OBSERVED OF THIS LIQUID IS ITS LACK OF CORROSIVENESS, SINCE IT CAN BE TOUCHED FREELY WITHOUT CAUSING HARM.
A UNIQUE SMELL PERMEATES THROUGHOUT LEVEL 0, ITS SOURCE CURRENTLY UNKNOWN. THE FRAGRANCE IS FOUND TO BE BOTH BITTER AND REMINISCENT OF ALMONDS, A BRIGHT GROUND PARASITE.
THE STRUCTURE OF LEVEL 0 IS NON-LINEAR AND OFTEN CHANGES ITS LAYOUT IRREGULARLY. AN EXAMPLE OF THIS NON-LINEARITY IS OBSERVED WHERE, IF THE ROTWATCHER MOVES THROUGH ROOMS IN A STRAIGHT LINE AND EVENTUALLY DECIDES TO TURN BACK, THE ROOMS BEHIND IT HAS MORPHED INTO NEW ONES, LEAVING IT UNABLE TO RETURN TO ITS ORIGIN IN THE LEVEL.
IN ITS TIME WITHIN LEVEL 0, THE PRESENT ROTWATCHER HAS NOT COME INTO CONTACT ANOTHER WANDERER. IT IS SUSPECTED THE LEVEL'S NATURE DISALLOWS DIRECT INTERACTION WITH OTHER ENTITIES, A COMMON PHENOMENON OBSERVED THROUGHOUT THE BACKROOMS. HOWEVER, THE LEVEL OFTEN GIVES THE ILLUSION OF CHANCES FOR INTERACTION, DETAILED BELOW.
A COMMON PHENOMENON NATIVE TO LEVEL 0 IS THE EXISTENCE OF AUDITORY AND VISUAL HALLUCINATIONS, CONSISTENT AMONG WANDERERS NO MATTER A WANDERER'S CURRENT PHYSICAL AND MENTAL STATE. COMMON EXAMPLES INCLUDE THE VOLUME OF THE BUZZING NOISE CHANGING RANDOMLY, DOORS AND STAIRCASES APPEARING OUT OF NOWHERE, AND A SENSE THEY HAVE BEEN IN THIS LEVEL BEFORE, EVEN IF IT IS THE WANDERER'S FIRST TIME IN LEVEL 0.
THE REASON FOR THIS PHENOMENON COULD BE ATTRIBUTED TO THE CONCENTRATIONS OF CARBON DIOXIDE WITHIN THIS LEVEL'S AIR TO RISE HIGHER THAN NORMAL EVERY NOW AND THEN, BUT FURTHER CAUSE FOR THIS INCREASE IS UNKNOWN.
THOUGH THE MOST COMMON WAY TO EXIT THE LOBBY IS THROUGH NO-CLIPPING, THERE ARE ALSO NUMEROUS ENTRYWAYS FOUND THROUGHOUT THE LEVEL. FOR SAKE OF BREVITY, A FULL LIST CANNOT BE PROVIDED. AS NO SIGNIFICANT ENTRYWAY HAS BEEN OBSERVED BY THE CURRENT ROTWATCHER, A DECISION HAS BEEN MADE TO PERFORM THE METHOD OF NO-CLIPPING IN ORDER TO UNDERGO LOCATIONAL EXCHANGE INTO ANOTHER LEVEL.
FURTHER DOCUMENTATION IS PENDING.